I always wanted to become a programer, having as a goal to create my own Computer Game! Soon it became clear that the creation of such a game requires more than just programming skills. You need specialized Graphic Designers, you need extended technical skills and of course a way to market and distribute your game. Programming skills, I can manage ;) , it took me about 2 years to find the right guy for the graphics, and it took far more for internet to reach a point where marketing and distribution was far easier than before.
So, after a 3 year development project, at the end of 2009, I managed to create a Web Based Engine for Online Games, and it's first game is:
Universe Online is a Massive Player Browser Based Space Strategy Online Game. It is written in PHP5 with MySQL5 as a database. The main technologies used are DHTML and AJAX. It starts as a resource management game, then it goes into space battle strategy game. Players are asked to face each other, along with NPC races that are handled by the engine itself!
Special Features supported by the engine include:
Call of Gods is a Massive Multiplayer Online Strategy game. I was hired by Blue Viper Games to create the infrastructure to host the said game. The game was developed in Flash and it was completely handled by the development company. We had to create all the "external" functions to host the game. This included the design and development of all the following systems: